Characters / Night Chains / Hayabusa
Hayabusa
HA

Hayabusa

SSR
Faction
Night Chains
Position
Middle-line
Role
Offense
Night Chains Executor

A mysterious young man who comes and goes without a trace. Perpetrator of many bad deeds and a few good ones — good and evil are so ambiguous to him that all accusations against him seem weak and meaningless. Simply classifying him as a cunning enemy is not quite right, but treating him as a friend too soon is recipe for exploitation with worse consequences. No matter how strong or mysterious a person is, one would have a past and weaknesses. What secrets lie in Hayabusa's past? And what unimaginable weakness does he have?

Control Cost Buff Draw Fire Physical
Stats
HP
68,530
ATK
783
DEF
649
Anitya

Anitya

2Cost

Randomly release one of the following hidden weapons:
Mokuhiryu - [Nashibana]: Deal DMG over 12 hits and inflict [Scorch] and [Rend] once.
Mugenryu - [Satsufu]: Deal DMG once to 3 random enemies and inflict [Scorch] and [Slash] once.
Genuryu - [Kokusaba]: Deal DMG over 6 hits and inflict [Scorch] and [Ignite] once.

DMG: [Nashibana]: 300% (Physical) per hit. [Satsufu]: 1200% (Physical) per hit. [Kokusaba]: 600% (Physical) per hit.

Dharma-Caksus

Dharma-Caksus

2Cost

Trigger [Wildfire] on the enemy field and inflict [Confuse] on all enemies.
Unfold the top 3 cards from your deck. Select one to add to your hand, and return the other two to your deck.

Animitta-Cakra

Animitta-Cakra

5Cost Ultimate

Requirement Cooldown: 30 seconds. Whenever an ally gains [Invisible], reduce the cooldown by 5 seconds. Whenever using a [Slash], [Rend] or [Scorch] card, reduce the cooldown by 5 seconds.

Deal DMG to all enemies over 10 hits and inflict [Rend], [Wildfire], [Fetter] and [Imprison] once.
Randomly inflict [Slash] and [Ignite].

DMG: 1200% (Fire) per hit.