Characters / Source Citadel / Sommer
Sommer
SO

Sommer

SSR
Faction
Source Citadel
Position
Front-line
Role
Offense
Citadel Member

A member of the Destroyer, Source Citadel. She displayed her Ascension Ability at a young age. However, due to its unstable nature, she faced the risk of becoming a Deep Sleeper. Thanks to timely treatment by the Citadel, her condition was stabilized. However, her mutant left hand remains unhealed. Currently, she serves as a frontline combatant and shares a familial relationship with Dustin and Nayuta, who are also members of the Destroyer.

Draw Heal Physical Reverb
Stats
HP
69,420
ATK
774
DEF
694
Bloodfang

Bloodfang

3Cost

Swings the weapon, dealing DMG to enemies within range once and inflicting [Stun] / [Corrupt].
Draws 1 card, prioritizing Red ones, and inflicts [Slash] equal to double the Cost of that card.

DMG: 6500% (Physical).

Bloodhowl

Bloodhowl

2Cost

Sacrifices 20% of current HP, dealing DMG to enemies within range once and inflicting [Slash].
Generates a [Shadowcraft] in your hand.

DMG: 6500% (Reverb).

Shadowcraft

Shadowcraft

Neutral

Cast Arcane Spell on the target, dealing DMG once and inflicting [Injure] and [Curse].
This card is [Destroyed] when it leaves your hand.
Special Effect [Darkest Hour]:
When using this card 13 times, summon the Blood Demonlord, dealing devastating DMG to all enemies once. This DMG is halved for [Mech Unit].

DMG: [Arcane Spell] 3900% (Reverb); [Darkest Hour] 39000% (Reverb).

Bloodevour

Bloodevour

5Cost Ultimate

Requirement Cooldown 30 seconds, whenever a Red, Yellow, Purple or Green card is used, reduces cooldown by 5 seconds; whenever a Black card or [Shadowcraft] is [Destroyed], reduces cooldown by 5 seconds.

Sacrifices 50% of current HP to unleash the beast within, increasing the attack range of the weapon [Devouring Axe], lasting 13 seconds.
During this period, the following effects are triggered:
Gains [Berserk].
Increases the damage of this character's Red cards by 100%.
Continuously [Destroy] all Black cards and [Shadowcraft] in your hand; for each one [Destroyed], increases the damage of this character's Red cards by 50%.
Adds 2 [Bloodhowl] from the deck or discard pile to your hand.
Afterward, [Bloodevour] transforms into [Bloodcrown].

Bloodcrown

Bloodcrown

Requirement Cooldown 30 seconds, whenever a Red, Yellow, Purple or Green card is used, reduces cooldown by 5 seconds; whenever a Black card or [Shadowcraft] is [Destroyed], reduces cooldown by 5 seconds.

Sacrifices 50% of current HP and launches a mighty strike, dealing DMG to enemies within range once and inflicting [Slash].
Summons a swarm of black thorns from the blood pool, absorbing HP from enemies and inflicting [Imprison].
Generates a [Reverengy] in your hand.
Afterward, [Bloodcrown] transforms into [Bloodevour].

DMG: 13000% (Reverb); [Black Thorn] 6500% (Reverb).

Reverengy

Reverengy

Neutral

Negative energy generated from the use of powerful weapons or spells. Ascenders might find a way to utilize it.
This card is [Destroyed] when it leaves your hand.